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Linux Display study
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[http://www.landley.net/kdocs/htmldocs/drm.html#idp5066496 Linux DRM Developer's Guide] The Direct Rendering Manager (DRM) is a subsystem of the Linux kernel responsible for interfacing with GPUs of modern video cards. DRM exposes an API that user space programs can use to send commands and data to the GPU, and perform operations such as configuring the mode setting of the display. DRM was first developed as the kernel space component of the X Server's Direct Rendering Infrastructure, but since then it has been used by other graphic stack alternatives such as Wayland. Ap -> [DRM API] -> libDrm -> [ioctls ]-> DRM driver libDrm: vblank event handling, memory management, output management, framebuffer management, command submission & fencing, suspend/resume support, DMA services. DRM driver: drm_driver structure u32 driver_features; //use AGP,use GEM mem manager, support KMS interfaces, DRM prime buffer sharing, int (*load) (struct drm_device *, unsigned long flags); //driver and device initialization entry point. '''Memory management''' DRM currently contains two memory managers, the Translation Table Manager (TTM) and the Graphics Execution Manager (GEM). ''''GEM'''' GEM exposes a set of standard memory-related operations to userspace and a set of helper functions to drivers, and let drivers implement hardware-specific operations with their own private API. Types of operation: # Memory allocation and freeing # Command execution # Aperture management at command execution time drm_gem_object_init: will create an shmfs file drm_gem_private_object_init: create GEM objects with no shmfs backing drm_gem_object_alloc: to allocate and initialize a struct drm_gem_object instance, if no need to extend with privae info. drm_gem_object_reference and drm_gem_object_unreference: reference count communication GEM object between user/kernel space: local handles, global names or,file descriptors. drm_gem_handle_create: create handle from DRM file and GEM object. drm_gem_handle_delete: cross process communication use Name. DRM_IOCTL_GEM_FLINK : handle to name called in user space DRM_IOCTL_GEM_OPEN: name to handle drm_gem_prime_handle_to_fd: Drivers that support GEM file descriptors, also known as the DRM PRIME API drm_gem_prime_fd_to_handle:handle <-> file descriptor. GEM Objects Mapping: user space mem 的对应, use mmap system API void *mmap(void *addr, size_t length, int prot, int flags, int fd, off_t offset); (1) driver create GEM object associated with a fake offset. call drm_gem_create_mmap_offset. (2) AP 使用 mmap (offset) 得到 user space address drm_gem_mmap ''Dumb GEM Objects'' 提供简单的标准 创建 GEM 物件的API dumb_create dumb_destroy dumb_map_offset: associates an mmap fake offset with the GEM object given by the handle and returns it. //连结handle 代表的物件假的 offset *'''Frame Buffer''' <source lang="c"> truct drm_framebuffer *(*fb_create)(struct drm_device *dev, struct drm_file *file_priv, struct drm_mode_fb_cmd2 *mode_cmd); int (*create_handle)(struct drm_framebuffer *fb, struct drm_file *file_priv, unsigned int *handle); void (*destroy)(struct drm_framebuffer *framebuffer); </source> *'''KMS''' https://blog.csdn.net/yangkuanqaz85988/article/details/48689521 DRM [[image:DRM.png]]
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